论文部分内容阅读
针对一种由三轴定位器构成的飞机翼身调姿对接系统,阐述其调姿对接流程,通过机身、机翼轨迹规划及其相应的定位器运动学逆解,实现其调姿算法.采用面向对象技术,在Visual Studio 2010环境下利用OpenGL(Open Graphic Library)图形库函数开发翼身调姿对接仿真软件,结合定位器运动学方程和翼身轨迹规划实现整个模型在软件界面中的动态仿真,仿真结果能够直观反映机身或机翼位姿及其动态过程,验证了翼身调姿对接算法的正确性.
Aiming at a system of aircraft wing attitude adjustment and docking based on a three-axis positioner, the adjustment procedure and docking procedure are described. The attitude adjustment algorithm is realized through the fuselage and wing trajectory planning and the corresponding kinematic inverse of the positioner. The object-oriented technology is used to develop the software of the wing-body-orientation docking software using the OpenGL (Open Graphic Library) graphics library function in the Visual Studio 2010 environment. The dynamics of the entire model in the software interface are combined with locator kinematics and wing-body trajectory planning The results of simulation and simulation can directly reflect the posture and the dynamic process of the fuselage or wing, and verify the correctness of the wing alignment attitude adjustment algorithm.