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A novel method which integrates the topological flexibility of the level-set approach and the simphcity of point-sampled surfaces is proposed. The grid structure resulted from the level-set approach not only offers a wide range of powerful surface editing techniques for the point set surface editing, but also facilitates the topological change with ease. With the aid of point-based resampling,the method updates the surface shape of the point-based geometry quickly without worrying about point connectivity at all. The point set surface can also change its topology properly whenever a collision with other parts of itself is detected. The experiment demonstrates their effectiveness on several scanned objects and scan-converted models. Four examples of surface editing operations: smoothing, tapering, deforming, and Boolean operations, are presented.