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面对日益壮大、繁荣的游戏市场,我们选择一款游戏的理由,除了营销宣传和潮流趋势这些辅助因素外,最为关键的一个主导因素就是开场动画所带来的震撼、游戏界面操作时的绚丽流畅、看到游戏角色和道具装备时视觉和心理上的悸动,以及游戏场景所体现出的细腻精致和恢宏滂沱等等这些游戏美术设计的特色。所以,美术设计在无形之中成为了玩家是否会选择这款游戏,是否只是短时间的下载、体验,直到深陷其中、无法自拔的最主要原因。
In the face of a growing and prosperous gaming market, the reason we chose a game apart from the promotional and trend-setting supporting factors is that the most crucial factor is the shock brought by the opening animation and the magnificent game interface Smooth, see the game characters and props equipped with visual and psychological throbbing, as well as the game scene reflects the exquisite delicate and magnificent, etc. These games art design features. Therefore, the art design in the invisible has become a player will choose this game, whether it is only a short period of time to download, experience, until the depth of which can not extricate themselves the most important reason.