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在本世纪,将游戏改编为电影的例子并不少见,例如《古墓丽影》《最终幻想》,以及本文要介绍的《生化危机6:终章》,等等,这种全新的电影制作手段是依据3D引擎技术来实现的,可以说除了惊险的剧情、高度还原的人物形象以外,电影中还蕴含着很多美学特征,而这些美术观念直接影响了电影的制作,并且推动了电影商业化的发展。让我们一起走进《生化危机6:终章》,探索游戏电影化的美术秘辛。
In this century, the adaptation of games to movies is not uncommon, for example, “Tomb Raider” “Final Fantasy”, and this article to introduce “Resident Evil 6: The Final Chapter”, etc., this new movie production Means are based on 3D engine technology to achieve, it can be said that in addition to the thrilling story, highly restored character, the film also contains many aesthetic characteristics, and these art concepts directly affect the production of the movie, and promote the commercialization of the movie development of. Let us walk into the “Resident Evil 6: the final chapter” to explore the game cinema art secret.