论文部分内容阅读
人们在制定一项计划时,往往会根据所要达到的目标任务,制定出一系列的策略去分解实施,从控制论的角度是:目标制定→信息反馈→目标分解→实施→反馈→矫正→实施。这种方法实际上是静态分析的控制观点,它忽略了这样一种情况:当你在作出一项策略时,其他人也会同样作出类似或相左的策略,所以你作出某种计划策略时,必须考虑对方的策略,同样对方也会有这种想法。这就涉及到一个经济学问题:博弈。
When people make a plan, they often make a series of strategies to decompose the implementation according to the goals and tasks they are trying to achieve. From the perspective of cybernetics, it is goal-setting → information feedback → goal decomposition → implementation → feedback → correction → implementation . This approach is actually a static analysis of the control point of view, it ignores the situation when you are in the making of a strategy, others will also be similar to or contrary to the strategy, so you make some planning strategy, Must consider each other’s strategy, the same will each other have this idea. This involves an economic issue: the game.