When combining very different images which often contain complex objects and backgrounds,producing consistent compositions is a challenging problem requiring seamless image editing. In this paper, we
Surface remeshing is widely required in modeling, animation, simulation, and many other computer graphics applications. Improving the elements quality is a challenging task in surface remeshing. Exist
We consider the problem of leing a representation of both spatial relations and dependencies between objects for indoor scene design. We propose a novel knowled
This paper proposes a depth measurement error model for consumer depth cameras such as the Microsoft Kinect, and a corresponding calibration method. These devices were originally designed as video gam