论文部分内容阅读
三维课程是动画专业中的核心课程。高职院校本身就是针对职业能力的培养,专业教学如何与实际工作结合,如何结合出高职学院的自身发展模式,正是这篇文章所要探索和研究的问题。近年游戏公司和动画公司发展迅速,但动画专业毕业生就业形势却不容乐观,这与学生能力和企业需求有很大的关系。笔者认为高职动画专业三维课程教学的最终目的就是让学生完成一部单片,能够完成企业的实战需求。因此,动画专业也急需要开设一个“项目整体实
3D courses are the core course in animation major. The vocational colleges themselves aim at the cultivation of professional competence, how to combine professional teaching with practical work, and how to combine the self-development mode of higher vocational colleges. This is precisely the question to be explored and studied in this article. In recent years, game companies and animation companies are developing rapidly, but the employment situation of animated graduates is not optimistic, which has a great relationship with students’ abilities and business needs. I believe that the ultimate goal of teaching high-dimensional animation course is to allow students to complete a single piece, to complete the actual business needs. Therefore, animation professionals also urgently need to set up a ”project as a whole