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For intercepting modern high maneuverable targets, a novel adaptive weighted differential game guidance law based on the game theory of mixed strategy is proposed, combining two guidance laws which are derived from the perfect and imperfect information pattern, respectively. The weights vary according to the estimated error of the target’s acceleration, the guidance law is generated by directly using the estimation of target’s acceleration when the estimated error is small, and a differential game guidance law with adaptive penalty coefficient is implemented when the estimated error is large. The adaptive penalty coefficients are not constants and they can be adjusted with current target maneuverability. The superior homing performance of the new guidance law is verified by computer simulations.
For intercepting modern high maneuverable targets, a novel adaptive weighted differential game guidance law based on the game theory of mixed strategy is based on the game theory of mixed strategy is proposed, combining two guidance laws which are derived from the perfect and imperfect information pattern, respectively. error of the target’s acceleration, the guidance law is generated by directly using the estimation of target’s acceleration when the estimated error is small, and a differential game guidance law with the adaptive penalty coefficient is implemented when the estimated error is large. not constants and they can be adjusted with current target maneuverability. The superior homing performance of the new guidance law is verified by computer simulations.