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动漫电影产业的高速发展,越来越多的动漫作品被我们铭记。在当今的高等教育动漫专业人才培养中,以MAYA为代表的三维动画制作技术已经成为未来动漫产业的发展趋势。在三维动画制作中,常常注重角色的建模,而忽略了场景设计,使得整个动画效果表达不完善,整体效果不够精细。从场景构思、场景设计、场景赏析等几个方面详细解析了MAYA场景的设计。
Animation film industry’s rapid development, more and more animation works are we bear in mind. In today’s higher education animation professional training, MAYA as the representative of the three-dimensional animation technology has become the future development trend of the animation industry. In 3D animation, we often pay attention to the modeling of characters, ignoring the scene design, making the whole animation imperfect expression, the overall effect is not fine enough. From the scene concept, scene design, scene appreciation and other aspects of a detailed analysis of the MAYA scene design.