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为了对多Agent系统中的交互流程、本体(Ontology)语言与通信协议的设计进行可视化的分析和优化,嵌套网(Nested Petri nets)作为建模工具被应用于多Agent系统。使用三层的嵌套网对基于多Agent的对抗模拟模型ISAAC(Irreducible Semi-Autonomous Adaptive Combat)进行层次化建模,其层次的划分为Agent的生存环境(战场)、Agent和Agent的内部推理机。通过实例充分说明了嵌套网表达多Agent系统的可行性与有效性,可以实现多层次、多角度的图形化多Agent系统,并探讨了复杂适应系统理论与嵌套网理论的适应性。
In order to analyze and optimize the design of ontology language and communication protocol in the interaction process of multi-agent system, nested nets are applied as modeling tools to multi-agent system. The three-layer nested network is used to hierarchically model the ISAAC (Irreducible Semi-Autonomous Adaptive Combat). The hierarchy is divided into the survival environment (battlefield) of Agent, the inference engine of Agent and Agent . The feasibility and validity of the nested network in expressing multi-agent system are fully illustrated through examples. The multi-level and multi-angle graphical multi-agent system can be realized. The adaptability of complex adaptive system theory and nested network theory is also discussed.