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摇杆、鼠标、键盘都是电脑中的输入设备,负责传达使用者所要表达的信息。而摇杆跟鼠标、键盘最大不同的地方,在于摇杆纯粹是为了游戏设计的产品,鼠标和键盘却是个人电脑中必备的装置。但是,摇杆的使用,却创造出一个几乎真实的游戏世界,让你可以直觉式的进行游戏,为游戏爱好者增加了无穷的乐趣。而飞行摇杆的出现,更是圆了许多男孩的“飞行梦想”。摇杆的发展电动游戏机曾经风靡一时,以至于国家不得不三令五申的强调:中小学生不得入内。街霸、三国、快打3等等游戏,让人们回味无穷。而电动游戏吸引人的地方,除了绚丽夺目的画面和震耳欲聋的声光效果,当然就是那一根摇杆与三颗按键(有些游戏则更多),因为摇杆的控制是非常有趣的,你可以在一根摇杆上控制八个方向,叫它往东就往东,叫它往西就往西。一场游戏下来,虽然
Rocker, mouse, keyboard are all input devices in the computer, responsible for conveying the information the user wants to express. The joystick with the mouse, keyboard, the biggest difference is that the joystick is purely for the game design products, mouse and keyboard are the necessary devices for personal computers. However, the use of joystick, but to create a nearly real world of the game, so you can play the game intuitively, adding a lot of fun for gamers. The emergence of rocker flight, but also round the many boys “flight dream.” The development of rockers Video game machines have been all the rage so much that countries have to emphasize the slightest, that no pupils can enter. Street Fighter, Three Kingdoms, hit 3 and so fast games, so that people aftertaste. And the appealing aspect of video games, of course, is the rocker and the three buttons (more for some games) than the glitzy images and the deafening sound and light effects, because the joystick control is very interesting to you You can control eight directions on a rocker so that it goes east to the east and west to west. A game down, though