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忘不了那满山的红色蒲公英忘不了倒在血泊中的灵儿,葬身锁妖塔的月如忘不了抱着失去母亲的婴儿,独行的逍遥忘不了令人揪心的六月的雨和逍遥叹永远的仙剑仙剑带给人的那些凄美的故事依然让我热泪盈眶,我开始用心去体会,因为没有什么比仙剑诠释得更好。那是一个曾经感动了80年代所有人的游戏。不能奢望任何一个游戏是永远的,但仙剑做到了。那是RPG游戏永远无法攀越的颠峰。做为一代游戏的经典,它让多少人执着地为它流泪,为它彻骨伤痛。
Can not forget the red dandelions filled with the mountain can not forget the Linger fell in a pool of blood, buried in the lock demon tower of the month can not forget to hold the baby lost his mother, alone can not forget the embarrassing June rain and Happy Sigh The poignant stories that the Immortal Sword of Immortals brought to me still made me tearful. I began to understand it with my heart because there was nothing better than the interpretation of the sword. It was a game that touched everyone in the 80s. It can’t be expected that any game is forever, but Legend has done it. That is the pinnacle of the RPG game that can never be climbed. As a classic for a generation of games, it allows many people to persistently cry for it and make it hurt.