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“游戏情绪”是一科进入情境的人类本能,是人类在现实社会之外,为自我永远保留的一块自娱自乐自我实现的绿地。把自己想像成某种超自我的人、动物、植物,甚至物品,几乎是从最初接触的形象里面选择的。我女儿扣子的故事很有说明性。我向朋友炫耀女儿时习惯说“这是我家公主”,大约从两岁开始她总是很不满地纠正说“我是王子”,我问她为什么是王子,她拿出玩具里面一个骑着马的“王子”说“王子会骑马”。以后她是会七十二变的孙悟空、眼睛会亮的奥特曼,是手持魔棒的仙女,是拥有上百个毛布宝宝的妈妈,还口口声声“我可以保护你们”,假想敌也从大灰狼升级为看不见的可怕的东西……
“Game emotion” is a human instinct that one subject enters the situation and is a green space entertaining and self-fulfilling that human beings keep for themselves forever outside the real society. Imagine yourself as some sort of super-self of people, animals, plants, and even objects, almost from the initial contact with the image of the inside. The story of my daughter button is very illustrative. When I showed off my daughter to a friend I was used to saying, “This is my princess,” and she was always dissatisfied with correcting “I am a prince” about two years old. I asked her why she was a prince and she took out a toy riding a horse The “prince” said “the prince will ride a horse.” Later, she will be seventy-two change of the Monkey King, eyes will be bright Altman, is the fairy holding a magic wand, is a mother with hundreds of baby cloth, but also “I can protect you”, the imaginary enemy from the big gray Wolf upgraded to invisible terrible things ...