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Q 3D图形加速卡的位宽指的是什么?A 3D图形加速卡的位数,准确地讲是指总线宽度,即图形加速芯片与显示缓存用于信息交换的数据宽度(因而可以说是图形加速芯片的数据位宽)。早期的图形卡,普遍使用的是32位数据位宽,随后过渡到64位,如今普遍都采用128位。我们也可以将图形加速卡的位数解释为内部总线宽度,但这绝不是指该图形加速卡占用主板总线的位宽。这是个容易产生误解的概念,而且,确实有一些报道将这两者混为一谈。通常情况下,数据位宽越大,图形芯片在一个时钟周期中所能处理的信息量就越大,对在高分辫率下保持更高的色深越有帮助。这正是为
What is the bit width of the Q 3D graphics accelerator card? A The number of bits of the 3D graphics accelerator card, to be precise, the bus width, which is the width of the graphics accelerator chip and display buffer for information exchange Accelerate the data width of the chip). The early graphics cards, which were commonly used, were 32-bit data bits wide, then transitioned to 64 bits, and are now generally 128 bits wide. We can also interpret the number of graphics accelerator as the internal bus width, but this in no way refers to the graphics accelerator card occupy the motherboard bus width. This is an easy-to-mislead concept, and there are some stories that actually mix the two. In general, the larger the data bit width, the greater the amount of information the graphics chip can handle in a single clock cycle, and the more it helps maintain higher color depth at high bit rates. This is exactly for