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1995年的感恩节周末,世界上第一部全电脑动画片《玩具总动员》在全美上映。这部迪斯尼出品的影片成为当年票房最高的电影,更在全求赚到了3亿5千8百万美元。这是电影历史上一个里程碑式的事件:整部影片全部用电脑三维制作,彻底告别了真人的表演。这被认为是未来电影技术的颠覆之举。但创造数码玩具角色可不是一朝一夕的事,实际上,整部影片的背后是长达9年的技术创新。像安迪、伍迪‘巴斯光年这些让影迷疯狂喜爱的角色,都是位于北加利福尼亚地区的Pixar动画工作室呕心沥血的杰作。
On the Thanksgiving weekend of 1995, the world’s first all-computer cartoon “Toy Story” was released nationwide. This Disney-produced movie became the highest-grossing film of the year and earned more than $ 305 million in the country. This is a landmark event in the film history: the entire film was made using computer 3D and completely bid farewell to live performances. This is considered as a subversion of the future of film technology. However, creating a digital toy character is not an overnight event. In fact, behind the entire film is a nine-year technological innovation. Like Andy, Woody’s Buzz Lightyear these crazy fans love the role of character, are located in Northern California Pixar animation studio painstaking masterpiece.