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Im age Morphing 是产生图象之间插补变换的一类被广泛使用的技术,所有的Morphing 方法都是基于两幅图象之间的象素位置和颜色的内插。现行的Morphing 技术不能保证所生成图象的真实性。引进视点Morphing 技术,则能保持生成图象的真实性,但事先要知道源图象所对应的3D到2D的投影变换,即摄像机投影矩阵。用目前的技术,从图象获得摄像机矩阵是十分困难的,这极大地限制了视点Morphing 技术的应用。本文提出的视图插补技术,使得所生成的插补图象对应于某个视点,且不需要知道源图象所对应的摄像机矩阵,因此计算简单
Im age Morphing is a widely used class of techniques that produces interpolation transformations between images. All Morphing methods are based on pixel position and color interpolation between two images. The current Morphing technology does not guarantee the authenticity of the generated image. The introduction of view Morphing technology, can maintain the authenticity of the generated image, but in advance to know the source image corresponding to 3D to 2D projection transformation, that is, the camera projection matrix. With the current technology, it is very difficult to obtain a camera matrix from an image, which greatly limits the application of viewpoint Morphing technology. The view interpolation technique proposed in this paper makes the generated interpolated image correspond to a certain viewpoint and does not need to know the camera matrix corresponding to the source image, so the calculation is simple