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本文采用双三次康氏(Coons)曲面模拟地震界面,提出了用体元结构来表示复杂构造地区的三维地震模型,同时以此为基础建立了灵活的动态射线追踪过程,实现了快速的、更具实用性的三维地震模型的正演模拟.
In this paper, we use the double Cubic Coons surface to simulate the seismic interface, and present the 3D seismic model using the voxel structure to represent complex structural regions. At the same time, we establish a flexible dynamic ray tracing process based on this, Forward Modeling of a Practical 3D Seismic Model.