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随着电子游戏的普及,关于其社会影响的争论越来越激烈。它究竟是与电影和音乐同类的新媒体,是有价值的教育工具,是一种无伤大雅的娱乐形式,还是把孩子变成小恶徒的数字威胁?电子游戏什么都是,这看你提问的对象是什么人。电子游戏从几年前少数人的活动变成了大众的娱乐。它越来越像电影,有逼真的形象、复杂的情节,甚至著名的演员。下一代电玩控制器(即将由微软,索尼和任天堂等公司推出)将进一步刺激关于游戏及其社会影响的争论,因为这个行业试图扩大到新的客户群,
With the popularity of video games, the debate about its social impact is getting more heated. Is it a new medium of the same kind as movies and music, a valuable educational tool, a non-injury form of entertainment, or a digital threat that turns children into small devils? What is the object? Video games became popular entertainment from the activities of a few years ago. It’s getting more and more like a movie, with realistic images, complicated episodes, and even famous actors. The next generation of game consoles, soon to be launched by companies such as Microsoft, Sony and Nintendo, will further stimulate the debate over the game and its social impact as the industry tries to expand into new customer bases,