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数学学科它本身具有很强的逻辑性,抽象性。从学生角度去分析,小学生自身的思维和身心都不成熟。把逻辑性很强的数学知识变成一种游戏化的教学,使抽象的知识变成图文声并茂的游戏形式展示在学生面前,能够吸引学生注意力。树立学生的学习积极性,解决教学中的疑难问题,使学生在学中做,做中学,最终实现寓教于乐的效果。一、目前现状目前大多数小学生都认为数学是一门很难学,又很枯燥的学科,认为学习数学只是为了考试,学生内心产生抵触
Mathematics itself is very logical and abstract. From the perspective of the students to analyze, the pupils themselves are not mature mind and body. Turning logical, mathematical knowledge into a gamification of teaching enables students to draw their attention by presenting their abstract knowledge into pictorial lessons in front of students. Establish the enthusiasm of students to learn, solve difficult problems in teaching, enable students to do in school, do high school, and ultimately achieve the effect of entertaining. First, the current status quo Most primary school students think that mathematics is a very difficult to learn, and very boring subjects, that learning mathematics just for the exam, students confrontation