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2017年,电子游戏《王者荣耀》因其现象级成绩成为社会关注的焦点。该作品拥有超2亿注册用户与超8000万日活跃玩家1,一度是全球注册和活跃人数最多的手机游戏。没有电子游戏经验的人也被裹挟其中,加之社会对青少年群体文化接受、历史认知问题的高度关注,各方面对该游戏中传统文化元素的取用进行了广泛讨论。《王者荣耀》在神话传说、历史故事的基础上进行戏说,让不同历史时期、不同地域的人物同场竞技,这被众多讨论者
In 2017, the video game “The Glory of the King” has become the focus of the community due to its phenomenal grades. With over 200 million registered users and over 80 million active daily players, 1 it was once the world’s most mobile and registered mobile game. People without video game experience are also coerced into them. In addition, the society is highly concerned about the adolescent group’s cultural acceptance and historical cognition. Various aspects of the traditional cultural elements in the game are widely discussed. “The glory of the king” based on myths and legends, historical stories, play, so that people of different historical periods, different regions competing with the ground, which was many discussants