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We present a method that combines performance-driven method with segmented 3D blendshape models to animate a face. First we prepare key sample examples and corresponding key target examples. Next we segment the whole face into two regions, for each region we reduce dimensionality of source examples using PAC into abstract space which is defined by truncated PCA eigen- vectors. Then for each example we fix the cardinal base function, which can determine the weight of the target example. Finally, in the animation stage we compute the weight of each example for each frame and add the weighted displacement vectors of each re- gion on the general face model.