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First, the concept of cooperative conflict is presented, and the characteristic of cooperative air combat is researched. Then, four methods of conflict resolution are designed by way of the first order predicate logic, I.e., link-up, coordination, accommodation and integration, and corresponding examples are given. A 2 vs 2 air combat simulation was carried out; after conflict resolution, the loss ratio is dropped to 0.54 from the original 1.32, so the enhancement of effectiveness is notable. The present research findings are that the wide conflicts discover the essence of multi-fighter cooperation, I.e., to as fully as possible enhance the effectiveness of each fighter to attain global optimization, and that the possibility of conflict resolution shows the application prospect. The proposed method in this paper is a helpful try to the application of the Fifth Generation Computer in the new generation of C3I system.