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一、“趣”教师在上课时,关键是悉心的设计问题,但重中之重是创设问题情景。创设合适的问题情境,引起学生的好奇心,让他们在情境中提出问题,积极参加,认真思考、探究,提高学习兴趣。举例来说,在讲授《圆的认识》这一课时,我先带领学生做一个套圈游戏,把他们平均分成六组,站成一个长方形,往中间的瓶子上套圈,将他们的得分按高低排名。一轮游戏后,老师则按照分数的高低进行奖励。这个时候就会有不少学生提出异议,这
First, “Fun ” Teachers in class, the key is careful design issues, but the most important is the creation of the problem scenarios. Create appropriate problem situations, arouse the students’ curiosity, let them ask questions in the situation, actively participate in, think seriously, explore and improve their interest in learning. For example, when I was teaching “Awareness of the Circle,” I first led the students to a looping game, dividing them equally into six groups, standing in a rectangle, lining the bottle in the middle and pushing their score Ranking high and low. After a game, the teacher rewards in accordance with the level of scores. This time there will be many students to raise objections, this