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2013年,中国游戏市场实际销售收入831.7亿元,同比增长38.0%。客户端游戏营收稳中有升,实际销售收入536.6亿元,同比增长18.9%。网页游戏营收增长强劲,实际销售收入127.7亿元,同比增长57.4%。移动游戏异军突起,实际销售收入112.4亿元,同比增长246.9%,成为网络游戏市场增长的新亮点。主机及大型游戏机等收入约有55亿。在海外市场方面,中国自主研发网络游戏海外市场销售收入18.2亿美元,同比增长219.3%。尤其值得关注的是,伴随中国移动游戏市场投融资活动的日益活跃,中国移动游戏乃至整个游戏产业的投资与创业积极性继续得到高速释放。
In 2013, the actual sales revenue of China’s game market was 83.17 billion yuan, up 38.0% over the same period of last year. Revenue from client games steadily rose, with actual sales revenue of 53.66 billion yuan, an increase of 18.9% over the same period of last year. Strong growth in web games revenue, the actual sales revenue of 12.77 billion yuan, an increase of 57.4%. Sudden emergence of mobile games, the actual sales revenue 11.24 billion yuan, an increase of 246.9%, a new bright spot in the online games market growth. Mainframe and large-scale game consoles and other revenue of about 5.5 billion. In overseas markets, China’s self-developed online game sales in overseas markets reached US $ 1.82 billion, an increase of 219.3% over the same period of last year. Particularly noteworthy is that with the increasingly active investment and financing activities in China’s mobile gaming market, the investment and entrepreneurial enthusiasm of China’s mobile games and even the entire gaming industry continue to enjoy rapid release.