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随着课程游戏化项目的推进,在幼儿园里,教师预设的教学活动中,有很多是幼儿比较感兴趣的内容,但也有一些是幼儿不怎么喜欢的,这就需要教师在教学活动中做个有心人,把握各种教育契机,根据幼儿的兴趣爱好,生成一些有意义的活动。此时,教师就可以根据幼儿的喜爱程度灵活地调整活动内容,对于幼儿不太感兴趣的内容可以简短介绍,而对于幼儿喜欢、感兴趣的内容要进行详细、全面的开展。但由于生成活动具有很大的不确定
With the advancement of the course gamification project, many preschool teaching activities in kindergartens are of more interest to young children, but there are also some that children do not like very much, which requires that teachers do their teaching activities A dedicated person, grasp all kinds of educational opportunities, according to children’s hobbies, to generate some meaningful activities. At this moment, teachers can flexibly adjust the activity content according to the degree of children’s preference, and the content that children are not very interested in can be introduced briefly. For the children who like it, the content of interest should be carried out in detail and comprehensively. However, there is a great deal of uncertainty as to what to generate