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介绍了1种基于目标速度矢量的三维航迹仿真模型。利用航迹机动点处速度矢量对应的3个航迹欧拉角,建立了速度坐标系与地面直角坐标系之间的关系,并采用多段航迹组合生成航迹的思想,实现了对复杂空中运动目标三维航迹的仿真。仿真结果证明,所述方法可以较为真实、方便地模拟各种空中运动形式。
A three-dimensional trajectory simulation model based on target velocity vector is introduced. The relationship between the velocity coordinate system and the Cartesian coordinate system is established by using the Euler angles of the three tracks corresponding to the velocity vector at the track maneuvering point. Simulation of Three-Dimensional Trajectory of Moving Object. Simulation results show that the proposed method can simulate a variety of air-motion forms more accurately and conveniently.