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序言记得以前曾看到过这样一段话:“如果某种知识除非能增加我们的财富或提高我们的社会地位,就不能称为有用,那么神话是无权要求这种美称的。但是如果某种知识能使我们更加愉快和高尚,就可说是有用。那么我们就要为神话争取这个荣名,因为神话是文学的侍女,而文学则是美德的最好盟友之一,而且是幸福的促进者。”的确,作为文化因素,神话像空气一样渗入人类文化活动的一切领域。电子游戏作为一门新兴的流行文化,自然免不了从神话中汲取养分,以前是这样,将来亦是如此!这篇《魔神! 1440》并不是写给那些学问家的(从文体上便可看出),他的对象是千千万万的 GAME 同好,希望能帮助大家在游戏中真正认识那些频繁登场的精灵神怪,了解其出处,了解其背后所蕴藏的深厚文化内涵。你可以把它当作一种认识,也可以当作茶余饭后的消遣。但不论你怎样去读它,有一点是可以肯定的,那就是它会带给你如同 GAME 一样的无穷无
The preamble remembers the words I read before: “If a certain kind of knowledge can not be called useful unless it increases our wealth or enhances our social status, then myths are not entitled to claim such a reputation, It would be useful to know that knowledge would make us happier and noble, and then we should fight for this myth, because mythology is the maid of literature, and literature is one of the best ally of beauty and it is blessed. Facilitator. ”Indeed, as a cultural element, mythology permeates all areas of human cultural activity as air. Video games as a new popular culture, nature will inevitably draw nutrients from the mythology, as it is, in the future is also true! This “devil! 1440” is not written for those who study (as can be seen stylistically ), His object is the same as thousands of GAME, hoping to help everyone in the game really know that those who frequent the debut of the Elves, to understand their source, to understand the profound cultural connotations behind it. You can think of it as a kind of understanding, you can also use it as a pastime. But no matter how you read it, one thing is for sure, it is that it will give you as much as GAME