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随着视频游戏的传播,关于其社会影响的争论也愈加激烈。这是一种与电影和音乐等同的新型媒介、一种有价值的教育工具、一种无害的娱乐还是把孩子变为暴力崇拜者的危险电子物?视频游戏只是所有这些中的一种,具体哪一种要看你问的是谁。游戏已经从几年前一种少数人的活动变成了一项大众娱乐。视频游戏越来越像电影,有逼真的影像、复杂的情节、甚至著名的演员。微软、索尼和任天堂将推出的下一代游戏控制台将会激化有关游戏及其社会影响的争论,因为该行业想要拥有新客户,而针对其的反对声则更响亮了。游戏控制台是世界上最强大的、大批量生产的电脑,这些机器会提供前所未有的表演。比如,它会使其角色拥有逼真的面部表情,使游戏拥有电影所具有的情感,这可能会带来更大的吸引力,让怀疑者相信游戏已经到了成为主要娱乐形式的时候了。但是让
As video games spread, the debate over their social impact has intensified. Is this a new medium equivalent to movies and music, a valuable educational tool, a harmless entertainment or a dangerous electronic thing to turn children into violence admirers? Video games are just one of them, Which one depends on who you ask. The game has changed from a minority activity a few years ago to a mass entertainment. Video games are becoming more and more like movies, with realistic images, complicated episodes, and even famous actors. Next-generation gaming consoles to be introduced by Microsoft, Sony and Nintendo will intensify the debate over the game and its social impact as the industry wants to have new customers and the objections against it louder. Game consoles are among the most powerful, mass-produced computers in the world that offer unprecedented performance. For example, it would make realistic lifelike facial expressions for the characters that make the game have the emotion of the movie, which could make it even more appealing and convince skeptics that the game has come to be the main form of entertainment. But let