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动画制作的12原则早在1930年由迪斯尼工作室提出,现在这些原则被用来引导动画作品的创作,也用来培养动画爱好者及年轻的动画师。这十二条原则几乎都是关于表演、导演、表现真实、诠释真实世界的物理特性、编辑组织动作序列的。动画12原则既是手绘表现二维动画的法宝,又是今天科技飞速发展的三维动画的重要参考依据。所以,理解并运用这些原则会让我们在动画制作中少走很多弯路。
The 12 principles of animation were first proposed by Disney studios in 1930 and these principles are now used to guide the creation of animated works as well as to train animators and young animators. Almost all of these 12 principles pertain to acting, directing, performing real, interpreting the physical properties of the real world, and editing the sequence of organizational actions. The principle of animation 12 is not only a magic weapon for rendering two-dimensional animation by hand, but also an important reference for the rapid development of three-dimensional animation in today’s science and technology. Therefore, understanding and using these principles will make us take a few detours in animation.