A Cross-platform for Tunnel Blast Design and Simulation

来源 :第十一届中国虚拟现实大会(ICVRV2011) | 被引量 : 0次 | 上传用户:liubo200987
下载到本地 , 更方便阅读
声明 : 本文档内容版权归属内容提供方 , 如果您对本文有版权争议 , 可与客服联系进行内容授权或下架
论文部分内容阅读
Digital Mine has become the inevitable development trend of the future mines. Blasting is a essential process during the exploration and development of practical mining engineering. The blasting always plays a direct influence on the efficiency of each follow-up production process and if it were not handled correctly, it will even threaten the safety of miners. This paper presents a novel cross-platform tunnel blast design system used in Digital Mine to simulate the blasting process automatically, which shows how to construct the system modeling, design the blasting parameters, generate 3D holes pattern 3D blasting animation and parameters report. In order to generate blasting process, setting and calculating the parameters of inputs and outputs are grounded on the theory of minimum burden and experiences in blasting engineering, which tunnel smooth blasting is represented as an example in the paper. Results show that our system can reduce the time consuming of traditional manual blasting design and the most important is that our system does not rely much on the experiences of engineer. The experiments show that the results of our system are efficient, reasonable, and this system can be applied and referred in the production and research of tunnel blasting in Digital Mine.
其他文献
Radar network detection performance is described by radar network detection probability. This paper presents two visualization methods of multilayer isosurface which is extracted from radar network da
The application of immersive virtual maintenance technology can find the problems of the products in the process of design, guaranteeing the qualities and reducing the life-cycle cost. As an indispens
Virtual Reality (VR) system is an effective experimental study tool within the areas of cognitive psychology, neurosciences and psychophysiology. In this study, a new VR system, called panorama manife
The purpose of the paper is to develop a novel simulation system for ship propulsion plant. The nonlinear mathematical model of main propulsion system of a large container ship is established, consist
This paper proposes a tele-rehabilitation system based on virtual reality (VR) and haptic interaction technologies. The proposed system allows the therapist to remotely monitor the patients rehabilita
In the desktop virtual maintenance system of certain weapon, the whole interaction process is divided into pickup, drag and release three phases with common interaction devices as 2-d mouse and keyboa
Time-of-flight range camera (referred to as TOF camera) has many advantages: compact, easy to use and can obtain three-dimensional depth data of any scene in real-time, which makes it increasingly wid
A novel framework for 3D freehand tracking is put forward in this" paper. Firstly, we model and investigate this" problem under our virtual assembly system (VAS), so as to decrease the arbitrarines
Physically-based modeling is used in virtual assembly system to improve the feeling of immersion and make the evaluation results convinced. The handling of unilateral constraints is the capstone of mo
Advances in distributed system technology have created new possibilities for innovation in simulation and the creation of new tools and facilities that could improve the productivity of simulation. Th