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本文提出了一个研究项目,研究数字媒体设计在博物馆文化沉浸交互体验的背景下的理论和实践。该项目旨在提供概念框架和设计方法,本文的目的是介绍被调查的现象,即博物馆文化数字媒体的沉浸式交互设计实践,并激发其对科学界和博物馆从业者的意义。还提出了基于沉浸式交互体验的设计研究方法和预期结果。结合可视化技术与交互式多点触摸屏结合、构建直观的用户界面;参观者沉浸感受博物馆进行的大容积图形数据体验,并自导自演自游并互动交互。
This paper presents a research project to study the theory and practice of digital media design in the context of museum-immersive immersive experiences. The project aims to provide a conceptual framework and design methodology. The purpose of this article is to introduce the phenomenon under investigation, the immersive interaction design practice of museum culture digital media, and to stimulate its implications for practitioners in science and museums. Also proposed design and research methods and expected results based on immersive interactive experience. Combined with visual technology and interactive multi-touch screen to create an intuitive user interface; visitors immersed in the museum to experience large-volume graphics data experience, and self-directed self-tour and interactive interaction.