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“石头——剪刀——布!”“耶!我赢咯!我赢咯!”“哦,不,怎么又是我输”。记忆中似乎就是个定式,三秒定胜负。简单却又神奇的陪伴了我们整个童年。童年时的我们总用它来决定谁分到的糖多,谁分到的糖少,总用它来决定谁去帮助妈妈干活(当时不是抢着干,而是输家干活)。也用它决定谁将跑到遥远的村里唯一的便利店给大家伙买吃的。总之,就是这样的“大事都由它决定。但这游戏好像就不眷顾我,我总输。
”Stone - scissors - cloth! “ ”Yeah! I win! I win! “ ”Oh, no, what is my lose?“ Memory seems to be a fixed style, three seconds will be the outcome. Simple but magical accompany us throughout childhood. When we were young, we always used it to decide who allocated more sugar, who allocated less sugar, and used it to decide who would help his mother to work (instead of rushing to work, he was a loser). It also uses it to decide who will go to the far-flung village’s only convenience store for big guys to buy food. In short, it is such a ”big event is decided by it, but this game does not seem to bother me, I always lose.