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随着HMD(Head Mounted Display)在虚拟现实技术中的运用,虚拟技术进入高速发展阶段,已经开始走入普通的用户眼中,欧酷来(oculus)、VRC(Virtual Reality Company)和一些大型的媒体公司都在进行VR技术和影像作品的研究和开发。文章以谷歌ATAP(Advanced Technology and Projects)发行的VR动画片《HELP》作品为例,以作品中导演使用“长镜头”(long take)的叙事技法为研究对象,对在作品“长镜头”拍摄时的景别、机位角度、机位运动等方向进行分析,为今后VR动画作品制作中“长镜头”技法的使用提供操作借鉴和参考依据。
With the use of HMD (Head Mounted Display) in the virtual reality technology, the virtual technology has entered a high-speed development stage and has begun to enter the eyes of ordinary users. The OCURO, VRC (Virtual Reality Company) and some large-scale media The company is conducting VR technology and video works of research and development. Taking the VR animation “HELP” released by Advanced Technology and Projects (ATAP) as an example, the article takes the narrative technique of “long take” directed by the director as the research object, Lens “shooting scene, aircraft angle, the direction of movement and other directions for the future of VR animation production ” long shot "technique to provide operation reference and reference.