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课程游戏化是指把对幼儿的教育目标、内容、要求融于各项游戏之中。课程适宜性,是指设置的课程能否满足同一年龄段幼儿的不同个体的需要,调动他们的学习兴趣,使他们能在原有基础上得到发展。课程游戏化的核心是幼儿能否积极投入活动过程,充分探索与交往,幼儿是否能不断丰富与发展新经验。《幼儿园教育指导纲要》明确指出,“幼儿园教育应充分尊重幼儿作为学习主体的经验和体验,尊重他们身心发展的规律和学习特点,以游戏为基本活动,引导
Curriculum is the game of young children’s educational goals, content, requirements into the game. Curriculum suitability refers to whether the curriculum can meet the needs of different young children of the same age and mobilize their interest in learning so that they can be developed on the basis of the original. The core of the course of gamification is whether young children can actively participate in the activity process, fully explore and interact, and whether young children can constantly enrich and develop new experiences. ”Kindergarten Education Guidance Outline“ clearly states: ”Kindergarten education should fully respect the experience and experience of young children as the main body of learning, respect their laws and learning characteristics of physical and mental development, the game as the basic activities to guide