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This paper presents an efficient technique for processing of 3D meshed surfaces via spherical wavelets. More specifically, an input 3D mesh is firstly transformed into a spherical vector signal by a fast low distortion spherical parameterization approach based on symmetry analysis of 3D meshes. This signal is then sampled on the sphere with the help of an adaptive sampling scheme. Finally, the sampled signal is transformed into the wavelet domain according to spherical wavelet transform where many 3D mesh processing operations can be implemented such as smoothing, enhancement, compression, and so on. Our main contribution lies in incorporating a fast low distortion spherical parameterization approach and an adaptive sampling scheme into the frame for pro- cessing 3D meshed surfaces by spherical wavelets, which can handle surfaces with complex shapes. A number of experimental ex- amples demonstrate that our algorithm is robust and efficient.