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如何利用学生对于游戏的热衷来增加他们学习的动力,这是很多教育工作者都在思考的问题。探讨学玩结合的小学信息技术课堂就充分利用了这一点,从而激发学生的兴趣,提升信息技术的教学效果。
How to use the enthusiasm of students for the game to increase their motivation to learn, which many educators are thinking. Explore the combination of learning and play primary school information technology classroom to take full advantage of this, thereby stimulating student interest and improve the teaching of information technology.