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本文探讨了外语教学中游戏在发挥情感因素正面影响方面的积极作用,主张在仿真语境中以信息差理论作为开展游戏的出发点,并提示了在实践中如何克服对游戏的抵触情绪。
This paper explores the positive role played by games in exerting a positive influence on emotional factors in foreign language teaching. It advocates using information difference theory as the starting point of the game in the simulation context and suggests how to overcome the resistance to the game in practice.