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[期刊论文] 作者:Ashwan Abdulmunem,Yu-Kun Lai,Xianfang Sun, 来源:计算可视媒体(英文)"],"Column":" 年份:2016
[期刊论文] 作者:Kang Chen,Yu-Kun Lai,Shi-Min Hu,, 来源:Computational Visual Media 年份:2015
3D scene modeling has long been a fundamental problem in computer graphics and computer vision. With the popularity of consumer-level RGB-D cameras,there is a growing interest in digitizing real-world...
[期刊论文] 作者:Yuan Liang,Fei Xu,Song-Hai Zhang,Yu-Kun Lai,Taijiang Mu, 来源:计算可视媒体(英文) 年份:2018
We consider the problem of leing a representation of both spatial relations and dependencies between objects for indoor scene design. We propose a novel knowled...
[期刊论文] 作者:Shihong Xia,Lin Gao,Yu-Kun Lai,Ming-Ze Yuan,Jinxiang Chai, 来源:计算机科学技术学报(英文版) 年份:2017
With the rapid development of computing technology, three-dimensional (3D) human body models and their dynamic motions are widely used in the digital entertainm...
[期刊论文] 作者:Chao-Hui Shen,Guo-Xin Zhang,Yu-Kun Lai,Shi-Min Hu,Ralph R.Martin, 来源:计算机科学技术学报(英文版) 年份:2010
Surface triangle meshes and volume data are two commonly used representations of digital geometry.Converting from triangle meshes to volume data is challenging,...
[期刊论文] 作者:Jiahui Huang,Sheng Yang,Zishuo Zhao,Yu-Kun Lai,Shi-Min Hu,, 来源:Computational Visual Media 年份:2021
We present a practical backend for stereo visual SLAM which can simultaneously discover individual rigid bodies and compute their motions in dynamic environments. While recent factor graph based state...
[期刊论文] 作者:Yu-Jie Yuan,Yu-Kun Lai,Tong Wu,Lin Gao,Ligang Liu, 来源:计算机科学技术学报:英文版 年份:2021
3D shape editing is widely used in a range of applications such as movie production,computer games and computer aided design.It is also a popular research topic in computer graphics and computer vision.In past decades,researchers have devel......
[期刊论文] 作者:Yun-Peng Xiao,Yu-Kun Lai,Fang-Lue Zhang,Chunpeng Li,Lin Gao,, 来源:Computational Visual Media 年份:2020
Researchers have achieved great success in dealing with 2 D images using deep learning. In recent years, 3 D computer vision and geometry deep learning have gained ever more attention. Many advanced t...
[期刊论文] 作者:Meng-Yao Cui,Shao-Ping Lu,Miao Wang,Yong-Liang Yang,Yu-Kun Lai,Paul L.Rosin,, 来源:Computational Visual Media 年份:2020
Humans have the ability to perceive kinetic depth effects, i.e., to perceived 3 D shapes from 2 D projections of rotating 3 D objects. This process is based on a variety of visual cues such as lightin...
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