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从单机游戏到PC端联网、页游和现在的手游,游戏的载体、类型在不断变迁,在看似随意又充满创意的行业,实际最根本的却是物质决定意识。手游的开始至今不过10年,却已经取代了其他游戏形式,占据了最多的市场,只因手机已成为最普遍的智能设备,有了超过5亿的玩家。而硬件的水平决定了游戏的高度,从俄罗斯方块到《王者荣耀》,手游追赶着端游的过程实际也是移动端追赶PC端的写照,二者之间的距离正越来越近。
From stand-alone games to PC-side networking, page games and mobile games now, the game’s carrier, the type is constantly changing, in the seemingly random and full of creative industries, the actual most fundamental thing is the sense of material decision. Hand-game has been started for 10 years, but has replaced other forms of games, occupy the largest market, only because the phone has become the most popular smart device, with over 500 million players. The level of the hardware determines the height of the game, from the Tetris to the “king of glory”, hand travel to catch up with the end of the journey is actually the mobile port to catch up with the PC portrayal, the distance between the two is getting closer.