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6月15日消息,清华大学国家文化产业研究中心近日发布《世界数字内容产业研究报告2014》。2013年全球数字内容产业的总体规模达570亿美元,同比增长30%。其中,中国、巴西等金砖国家凭借用户市场优势成为全球增长点。报告提出,分行业来看,作为数字内容产业重要组成部分的动漫产业、游戏产业、数字音乐产业、数字视频产业,2013年出现较快的增长速度,并呈现出特有的发展趋势。按照区域分析,发达国家凭借其在信息
June 15 news, National Tsing Hua University Cultural Industry Research Center recently released “World Digital Content Industry Research Report 2014”. The global scale of digital content industry in 2013 totaled 57 billion U.S. dollars, up 30% on a year-on-year basis. Among them, China, Brazil and other BRICS countries have become global growth points by virtue of their market advantages. According to the report, the animation industry, gaming industry, digital music industry and digital video industry, which are important components of the digital content industry, saw rapid growth in 2013 and showed unique trends. According to the regional analysis, developed countries rely on their information