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无论是过去风靡孩子间的掌上游戏机,还是当下由电脑搭载的角色扮演类游戏,都有着一道勾引玩家的小招数。它师出同门但秘而不宣,那就是游戏设计中一个颇受争议的心理话题——奖励。我们为什么喜爱甚至会为一款游戏狂热?心理学家通常从游戏玩家的身心特异性上管窥结果,却忽视了游戏自身特点所带来的心理冲击。一些心理学原则经常被用于提升游戏的黏着度,其中有一套关于如何实施奖励的“强化理论”被发挥
Whether it is the past popular handheld game consoles between children, or the current role-playing games carried by the computer, there is a small tricks to seduce players. It taught the same door but kept it unspoken, that’s one of the most controversial psychological topics in game design - rewards. Why do we like or even be fanatical about a game? Psychologists usually look at the physical and psychological characteristics of gamers to see the results, but ignore the psychological impact of the game’s own characteristics. Some of the psychological principles are often used to enhance the game’s adhesion, which includes a set of “reinforcement theory” on how to implement the reward