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设计并实现了1种用于地铁列车驾驶模拟器的乘客仿真模型。在该模型中,每个虚拟乘客具有自己的乘车意图。根据这个意图,通过感知列车、站台环境的状态变化产生行为目标,并做出相应动作。乘客仿真模型采用分层结构,分别实现意图发生、环境感知、目标决策、行为选择、动作实现与实时绘制。该模型已在地铁列车仿真器中实现,有助于提高训练的真实感。
A passenger simulation model for subway train driving simulator was designed and implemented. In this model, each virtual passenger has his or her own intention to travel. According to this intention, the behavior target is generated by sensing the state changes of train and platform environment and corresponding actions are taken. The passenger simulation model adopts a hierarchical structure to realize intent generation, environmental perception, target decision, behavior selection, action realization and real-time rendering respectively. The model has been implemented in the subway train simulator, which helps to improve the training realism.