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目前,采用基于Agent建模(Agent-Based Modeling,ABM)方法研究战术级分队层次作战系统建模,存在如何直观形象而准确地表达与实现多Agent组织模式的问题。着眼军事需求,从如何建立Agent交互链的新角度来开展作战系统建模问题研究,推动ABM方法的创新发展,深化Agent和多Agent系统(Multi-Agent System,MAS)技术研究。通过提出规范、实用的Agent交互链形成过程,确立了交互链中的链节点Agent的层次化变换机制,揭示了链节点Agent聚合/解聚和交互链结构约简/扩充同步变换的工作机理。研究结果表明:与一般的ABM方法相比,Agent交互链的形成及其链结构变换,是一种更好地实现战术级分队层次作战系统建模的新途径。
At present, Agent-Based Modeling (ABM) is used to study the modeling of tactical-level unit team-level combat system. There is a problem that how to express and implement the multi-agent organization model accurately and intuitively. Focusing on the military needs, this paper studies the modeling of combat systems from the perspective of how to establish an agent interaction chain, promotes the innovation and development of ABM methods, and deepens the research of Agent and Multi-Agent System (MAS) technologies. Through the formation of standardized and practical Agent interaction chain, the hierarchical transformation mechanism of chain node Agent in the interaction chain is established, and the working mechanism of aggregation / disaggregation of chain node Agent and synchronization / extension of interaction chain structure is revealed. The research results show that the formation of agent interaction chain and its chain structure transformation are a new way to better model the tactical-level unit-level combat system compared with the general ABM method.