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在以群体作为观展的展示活动中,群体行为与交互媒体之间的关系和条件是决定展示活动成败的关键。本文结合案例研究发现,交互媒体的展现方式上,使用图形指令、引导性和交互视听要素而形成的群体反应更明确,交互媒体的体验设置不宜过度深入,而应该向增强群体内部社会交往需求方向设计,从而形成有力度的展示设计传播。
In group-oriented exhibitions, the relationship and conditions between group behavior and interactive media are the keys to determining the success of the event. In this paper, case studies show that interactive media are more responsive to the use of graphical instructions, guidance and interactive audiovisual elements, and that interactive media experience should not be set too far, but rather to enhance the social interaction needs of the group Design, thus creating a strong display of design communication.