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设计作品的形式是多样的,或静谧,或浪漫,或张扬,或喧嚣,犹如戏剧一般有着各种表情。由于面对设计项目时会出现种种困惑和难题,因此设计的过程必须保持如游戏般轻松的心理状态,使设计与创作成为一种愉快的劳动。在人们的印象中通常认为做游戏时的心态往往是愉快轻松的,而谈到做设计时,却以为心理状态应该是复杂矛盾的,其实两者之间有着一定的相关性,即所谓“创造的过程也应该是美丽的”。本文针对设计教学中所遇到的学生创造力和灵感启发难题,试图找到设计与游戏在内在心态方面的某种关联,并将这种游戏心态转化为具有可行性的设计心理状态,继而尝试在设计教育中将之作为一种改进方式进行研究和探讨。
Design work is diverse, or quiet, or romantic, or publicity, or noisy, like a drama in general has a variety of expressions. Due to confusion and problems in the face of design projects, the design process must be as relaxed as the game state of mind, making design and creation a pleasant work. In people’s minds, it’s usually thought that the mindset when playing games is often pleasant and relaxing. When it comes to designing, the state of mind is supposed to be complicated and contradictory. In fact, there is a certain correlation between the two, that is, the so-called “creation The process should also be beautiful. ” In this paper, we try to find some connection between design and game’s inner mentality, and try to translate this game’s mentality into a viable design psychology in response to students’ creativity and inspiration enlightenment encountered in design teaching. Then, Design education as a way to improve research and discussion.