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利用传统的中线和断面结合的方法,对矿山巷道进行三维建模。一直以来传统的自动建模对巷道交汇处处理都有很大困难,本文主要研究处理巷道相交,特别是多条巷道相交情况下的平滑以及正确建模,提出各种实用的算法,给出解决方法并最终完成巷道建模。利用C语言完成编程实现,DirectX实现可视化,实验证明,建模方法可行,系统运行正常。
By using the traditional method of combining center line with section, the mine roadway is modeled in three dimensions. Traditionally, automatic modeling has been very difficult to deal with road junctions. This paper mainly studies the smoothing and correct modeling of roadway intersections, especially the case of multiple roadway intersections. Various practical algorithms are put forward to solve them Method and finally finish the roadway modeling. The use of C language programming, DirectX visualization, experiments show that the modeling method is feasible, the system is operating normally.