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在既往的研究中,伽达默尔常常被认为是西方20世纪“读者导向文论”的鼻祖。本文通过对伽达默尔美学的两个核心概念:“游戏”和“构成体”的分析,说明了伽达默尔美学的深层理论指向。借此表明读者导向文论是对哲学解释学的狭窄化运用,并从根本上违背了伽达默尔的理论初衷。
In previous studies, Gadamer was often regarded as the originator of the 20th century “Reader-oriented Literary Theory” in the West. By analyzing the two core concepts of Gadamer’s aesthetics: “game” and “composition”, this article illustrates the deep theoretical direction of Gadamer’s aesthetics. This shows that reader-oriented literary theory is the narrow use of philosophical hermeneutics, and fundamentally contrary to Gadamer’s theoretical original intention.