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A series of accidents caused by crowds within the last decades evoked a lot of scientific interest in modeling the movement of pedestrian crowds. Based on the discrete element method, a granular dynamic model, in which the human body is simplified as a self-driven sphere, is proposed to simulate the characteristics of crowd flow through an exit. In this model, the repulsive force among people is considered to have an anisotropic feature, and the physical contact force due to body deformation is quantified by the Hertz contact model. The movement of the human body is simulated by applying the second Newton’s law. The crowd flow through an exit at different desired velocities is studied and simulation results indicated that crowd flow exhibits three distinct states, i.e., smooth state, transition state and phase separation state. In the simulation, the clogging phenomenon occurs more easily when the desired velocity is high and the exit may as a result be totally blocked at a desired velocity of 1.6 m/s or above, leading to faster-to-frozen effect.
A series of accidents caused by crowds within the last decades evoked a lot of scientific interest in modeling the movement of pedestrian crowds. Based on the discrete element method, a granular dynamic model, in which the human body is simplified as a self-driven sphere , is proposed to simulate the characteristics of crowd flow through an exit. In this model, the repulsive force among people is considered to have an anisotropic feature, and the physical contact force due to body deformation is quantified by the Hertz contact model. The movement of the human body is simulated by applying the second Newton’s law. The crowd flow through an exit at different desired velocities is studied and simulation results that crowd flow exhibits three distinct states, ie, smooth state, transition state and phase separation state. In the simulation, the clogging phenomenon occurs more easily when the desired velocity is high and the exit may as a result be totally blocked at a desired vel ocity of 1.6 m / s or above, leading to faster-to-frozen effect.