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Massively multiplayer online role-playing games (MMORPG) have great potential as sites for research within the social and human-computer interaction.Mobile MMORPGs are also social networks.In this paper, player taxonomy model is used to visualize players social network in a massively multiplayer online game Empire Online, which has millions of users.Player taxonomy model tries to classify players into different types based on their behaviors and social connections in the online games.Based on results, we could visualize social network of players in a more objective way.