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在信息技术教学中加入适当的游戏有利于培养学生的兴趣,符合“乐学”原则。游戏教学方法强调了学生的主体性,要求师生共同参与,而不是教师唱独角戏,体现了教师主导与学生主体作用的发挥。游戏教学法符合小学生的生理和心理特点。利用游戏无意注意的特性,有利于学生形成正确的学习方法和良好的学习习惯,有利于化难为易,有利于减轻学生的负担,符合素质教育的要求。一、游戏的分类1.操练性游戏(1)快速操练性游戏:这类游戏一般用在课前,为了让学生快速的回忆、复习旧知识。如:教师用电脑演示已学过的知识,在幻灯片中如何插入图片。学
In the information technology teaching to join the appropriate game is conducive to cultivate students’ interest, in line with “learning ” principle. The game teaching method emphasizes the students’ subjectivity and requires teachers and students to participate together instead of the teachers sing the one-man show, which manifests the teacher’s leading and the student’s main role play. Game teaching method in line with the primary students’ physiological and psychological characteristics. The use of the unintentional features of the game is conducive to students to form the correct learning methods and good learning habits, is conducive to the difficult for the difficult, is conducive to reducing the burden on students, in line with the requirements of quality education. First, the game classification 1. Exercise games (1) fast drills game: these games are generally used in the class, in order to allow students to quickly recall, review the old knowledge. Such as: teachers demonstrate what has been learned with the computer, how to insert pictures in the slide. learn